This is a model of a Female Base Maya Rig
Originally created with Maya 2018
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation,
etc.]
|| SPECS ||
This model contains 8 separate objects
This model contains 21249 vertex with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render Maya 2018
and Maya standard defalt materials for software render Maya 2018 and blender Cycles meterial setup ..
1.body ( var:10183)
2.Eyes(Left Eye,Right Eye) ( Var:2440)
3.Hair ( Var:2938)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)
6.Bra-Panty (Var:999)
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render and Maya 2018 for software render and Blender Cycles render ....
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render and Blender 2,8 Cycles render
If you render this file using a different version of this renderer, you may not have the same results as you see on the
thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails.
This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 14 texture file Maya 2018 Arnold Render
4096x4096 JPG (5) - body all (Color,Glossy,normal,SSL,SSL color )
4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular)
2048x2048 JPG (2) - Hair (Color,Alpha)
1024x1024 JPG (1) - Eyelash (Alpha)
1024x1024 JPG (1) - Jaw ( Color)
1024x1024 JPG (1) - Toung ( Color)
woods_4k.hdr for skydoom light ..
Total 12 texture file blender 2.8 Cycles Render
4096x4096 JPG (4) - body all (Color,Glossy,Normal,SSL )
4096x4096 JPG (3) - Eye Ball (Color,Normal,specular)
2048x2048 JPG (2) - Hair (Color,alpha)
1024x1024 JPG (1) - Eyelash (Alpha)
1024x1024 JPG (1) - Jaw ( Color)
1024x1024 JPG (1) - Toung ( Color)
All textures are created from original photographs or drawings
|| GENERAL ||
Scene objects are organized by layers / groups No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,) Arms Legs FK Chains (fingers, tails, spines) Heads Look-Ats (eyes) Morph with Joint base control system .....
Poses included with this file are keyframe 2,3,4,5,6,7,8
Keyframe 1 for nutral pose (For Maya)
Poses included with this file are keyframe 2 Keyframe 1 for nutral pose (For Blender)
Maya 2018:The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
Blender 2.8 :The rigging of this file is done using blender rigify controls
No shape face rig only joint base rig for blender file ...
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.also dont have any rig information ...