in the package there is Base.mb which can be opened in Maya 2011
it is skined and has a control panel for the face. It is included Maya hair also which is created by nurb curves as guide, and
all setting are set properly so you will have a nice hair.
if you later plan to use this curves for creating hair in different method like yeti, xGen, shave then it makes it easier.
In maya 2017 this basic model and its skeleton is used as reference for Maya 'Human IK' ,
additional to Maya software , we have this model in Arnold and redshift too, with all shading applied and studio lighting setup for each separately,
All color textures are in 8 K resolution
UVS are UDIM type (Mari) and in 11 tiles.
we have another body skinned, wihich uses a UV pack and it's texture in the case you want to have a single tile body.
we have other separate files contains different nice poses, and turntable for each tenderer (Arnold and Redshift).
which are ready in lighting setup and can render and give you the same result as you see in video.