3D model of comic/manga character Eighth Wonder, rigged for posing and animation in blender.
Objects are separated into the following main groups
main body: body (shapekeys included), hair, eyebrows (shapekeys included), eye_L and eye_R (shapekeys included)
costume: contains 12 pieces.
costume2: contains 4 pieces.
Most objects have subdivision modifier on them with division level set to 1 and the total vertice and poly counts included in the item description reflect this subdivision level. you can freely set the division level to what looks best to you. the wireframe image shown is one without any subdivision.
blender model is rigged using blenrig5. for full utility, you should download the blenrig addon
model is posed using controls in biped_blenrig (make sure to select the right layer) and facial expressions are affected by shape keys on objects, controllable by the facial layer in blenrig.
each object is uv mapped to one of the textures (in png format).
[UPDATE 24/08/2023] Added her alternate outfit in the comic per request.