Demonic Nun- Game Ready Horror Character

Demonic Nun- Game Ready Horror Character Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

This is a Demonic Nun Horror Character Rigged and ready for game.

....::: GENERAL INFORMATION :::....

This product includes Blender 3.0 version, Fbx files and Unreal Engine Files. Blender Scene have Character Rigged with Materials Applied and Controllers ready for Animation All preview images rendered with cycles.

....::: TEXTURES :::....

The Models Contain Individual Non Overlapping UVs for Body, Head, Arms, Legs and other parts to have maximum quality. Textures are all PBR, resolutions are in 2k.

....::: TOPOLOGY :::....

Character contains Clean Topology ready for Subdivision. Male: 25,798 Vertex Count 43,908 Triangle Count

....::: Game Ready-Unreal Engine :::.... Provided Content folder with Unreal Engine Asset Files ready with all the custom materials and Physics Assets for Use. Included UE4-5 Mannequin and Default Third Person Animations Retargeted with Third Person Blueprint.

Z
zachtirgu 2023-10-24 21:50:25 UTC
Looks awesome! Can't wait to see it get used!
Item rating
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Demonic Nun- Game Ready Horror Character
$35.00
 
Royalty Free License 
Demonic Nun- Game Ready Horror Character
$35.00
 
Royalty Free License 
Response 100% in 0.2h

3D Model formats

Format limitations
  • Autodesk FBX (.fbx)178 MB
  • UnrealEngine 5 (.uasset)458 MB
  • Blender 3 (.blend)171 MBVersion: 3Renderer: Cycles

3D Model details

  • Publish date2023-10-24
  • Model ID#4858805
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 21,954
  • Vertices 25,798
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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