Hi all! I want to introduce you to my new cinematic character!
In the scene you will find:
The scene has a good topology of all objects! Test scene with Maya's base skeleton! Also in the scene there will be a file with clothes from marvelous designer!
Can be used for game development and visual effects.
Maya scene set up for Arnold 5. Scene saved in Maya 2024. Works with previous versions of Maya.
Polycount details:
Body -20962 Eyes -7420 4 hairpins -46577 Earrings -1152 Teeth, tongue and gums -7786 Jacket -14704 T-shirt -26668 Waist belt and bag - 12800 Pants -23126 Details from pants -2776 Shoes -20074 Gloves -3972 Nails -3040 Katana 23151 x2 Scabbard 11176 x2
Completely - 272787 Vertex - 272673
skin color - 8192x8192, exp, 32 bit, UDIM skin offset - 8192x8192, exp, 32 bit, UDIM Detailing of the skin relief - 8192x8192, tiff, UDIM
Total scene 30 UDIM
The scene will also fbx, obj,usd
I would like your feedback on this or any other model in my Cinematic series.
Enjoy!