The Character Model Has Been Designed With Zbrush 2019 And Quad Re-Topolized And Generated Normal Map On Zbrush. Color Id Created C4d R19 And Textured On Substance Painter 2019. Autorig Maya And FBX Animation On Motion Builder. Nature Of Character-Low-Poly-8k+ . And Target Platform - 3d Game Engine. Purpose retargeting animation.