SPECIFICATION:
Objects count: 3Character - material name is diffuseEyeTransparent - make a material that is transparent and glossyHairA - material name is diffuse
Available Material: 3Diffuse
Availabe Texture: 3Base Color 2048/2048Roughness/Glossy 2048/2048Bump map 2048/2048
Poygon Count:Verticies : 5285Edges : 9702Face : 4454
Notes:Manually put the roughness map and Bump map in OBJ file and FBX file
youll have to tweak the value of the bumpstrenght in order to get the desired result
In Blend file all are setup and ready,
RENDERED PREVIEW:Subsurface Scattering are onAmbient occlusion are onMultiresolution are onRendered in EEVEE