File Format:
Maya 2014
FBX
Obj
================================================Model:
Clean topology based on quads.
This model is completely UVunwrapped.
All objects in scene have named clearly.
The character is 160 centimeters tall.
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Hair:
Hair using maya Nhair system.
Hair can be switched between nhair and proxy poly hair with the head controller attribute.
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Texture and shader:
A total of 22 maps.
The main textures(face body cloth) Res is 4096*4096.
Other Res is 2048*2048 or 1024*1024.
The Arnold SSS shader is used to the face and body.
Other parts use Arnold aistandard material.
Of course you can change the shader type what you want.
================================================Rig:
Advanced facial rig to achieve a variety of exaggerated facial expressions.
The body rigging also have many advanced features.
Download the rig preview video to Learn more.Render:
Arnold 1.2
lights and Render setting are included in the maya scene.
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