
File Format:
Maya 2014
FBX
Obj
================================================Model:
Clean topology based on quads.
This model is completely UVunwrapped.
Model group material and texture have named clearly.
The character is 160 centimeters tall.
================================================
Hair:
hair using maya Nhair system.
================================================
Texture and shader:
A total of 19 maps.
The main textures(face body cloth) Res is 4096*4096.
Other Res is 2048*2048 or 1024*1024.
The Arnold SSS shader is used to the face and body.
Other parts use Arnold aistandard material.
Of course you can change the shader type what you want.
================================================
Render:
Arnold 1.2
lights and Render setting are included in the maya scene.
================================================