A
achoo2
Captain in ztl and obj formats.
Good Topology. (head and hands)Rendered in Zbrush. Good mesh for retopology(use a zremesher, it's fast), baking maps, reference.Polypaint.(in Zbrush)
(ZTL)Zbrush (4R8) inf: -ActivePoints 455,875.Mil (head,hands) -TotalPoints 1,232.Mil (2 SubTool) 1_Costume, Hair, Eyes. 2_Head_Hands.-4 levels SDiv.(Head_Hands)
And OBJ files -Costume_Hair_Eyes - 1.547M-Polys 776.317-Points (Decimate)-Head_Hands_HP - 911.104-Polys 455.875-Points-Head_Hands_LP - 14.235-Polys 7.160-Points
Enjoy! For any questions you can contact me. Look in my library, there are many cool models for you.