PLEASE READ THE WHOLE INFORMATION CAREFULLY BEFORE PAYING FOR THIS MODEL.
When I buy something, I read the description carefully. If I bought it and want to put it in a program that is not mentioned in the description - I do it at my own risk. Which means - if I bought it and it doesn't work - no claims to the author. I just bought it and use it where it is intended. Or if it works - I'm satisfied with it.... and don't disturb an author.
Girl curly hair in Vray render. But you can render it in other renders.
With this project, you can create any different hairstyles if you have installed the Ornatrix plugin. You can groom, cut, style this hair.
Watch my tutorials to understand how to work with Ornatrix.
Note - before open the scene, please install the latest Ornatrix Version if you want to edit this hair.
I've used - 5.1.6.11476 with this model.
In scene you can find vray hair material and skin material for mannequin.
This project include:
If you need to upload a converted hair mesh to poly( 12 921 339 polys) to other softwares - not to the 3dsmax - try OBJ or FBX file.
RENDERS
SCENEs
ornatrix_scene_2014.max - Vray scene with full studio like as in preview.
I saved the all modifiers and you can groom this hair and watch how I created it =)
If you want to edit a hair - please uncheck Remember roots. I click on this button because it is save hair cache and my settings. Pressing by this button will make the modifier generate and cache the root positions of rendered hairs. This is sometimes necessary to ensure that the generated hair will remain consistent among shots rendered on different computers since random generation algorithms can vary across hardware. As such, it is often a good practice to press this button when rendering hair on a render farm. Un-pressing the button will clear the cache. The cache is stored with the scene and thus will increase your scene file size. The button must be un-pressed and then pressed again if you modify any of the distribution parameters to reflect the changes. The caching process might take a few seconds depending on your render hair count.
If you don't have Ornatrix - you can use the scene with Edit Spline and use this spline guides with Hair&Fur, HairFarm and etc.
scene with converted hair to mesh ( 11 690 814 polys)
vray scene with vrayproxy to which I uploaded alembic file. You can render this hair in Vray without Ornatrix. Or you can upload this file to other applications. For example to Maya.
Here is the Ornatrix Docs about this fileformat ---- >>> https://ephere.com/plugins/autodesk/max/ornatrix/docs/5/Alembic_Export.html
You can render Ornatrix scene or converted scene in Redshift, Corona and etc. Only what you you should do for this - reassign materials to hair and mannequin and use proxy to optimise the render.
So happy rendering!