--Normal map was baked from a high poly model.
--This model is rigged, but it is not animated (there are some images of the model on some poses as an example, just to show it is rigged).
--The face of this model is also rigged, with several joints that make facial expressions possible for you to do.
--You can also move the eyeballs by rotating the left and right eye joints.
--Model's height is 170cm.
--Available files formats: one FBX, one OBJ, one MTL, and 27 texture files. **All textures files are .TGA format.
--This model consists of 15752 quad polygons. (If converted to tris, it became 31504 triangular polygons)
--Polygons: 15752
--Tris: 31504
--Verts: 16499
--There are 6 texture sets (Body, Cloth, Eyelashes, Eyes1, Hair, Head1).
--Body (4096x4096) --Cloth (4096x4096) --Eyelashes (1024x1024) --Eyes1 (1024x1024) --Hair (128x128) --Head1 (4096x4096)
--Textures:
Body_Albedo
Body_Glossiness
Body_Normal
Body_Scattering
Body_Specular
Cloth_Albedo
Cloth_Glossiness
Cloth_Normal
Cloth_Specular
Eyes1_Albedo
Eyes1_Glossiness
Eyes1_Normal
Eyes1_Specular
Eyelashes_Albedo
Eyelashes_Alpha
Eyelashes_Glossiness
Eyelashes_Normal
Eyelashes_Specular
Hair_Albedo
Hair_Glossiness
Hair_Normal
Hair_Specular
Head1_Albedo
Head1_Glossiness
Head1_Normal
Head1_Scattering
Head1_Specular