DarkStudio
Vouv nice
Render Marmoset Toolbag 4
Rigged & Skinned Chracter in 3dsmax 2022
Bodysuit and Stocking Transparency Map
Body nudity saved, invisibility card used
Maps: 4K (4096): head, body, eyes? sword
Unity: Albedo, EmissiveColor, Height ,Metallic, Normal, ao
Unreal: ao, BaseColor, Displacement, EmissiveColor, Metalness, Normal, Opacity, Roughness
Maps: 4K (4096): eyelashes
BaseColor, Alpha
Maps: 4K (4096): hair
Albedo (4 textures), Metalness, Metallic, Normal, ao, Glossiness, alpha
In the model it is desirable to use a shader with a two-sided display of polygons.
Including MAX, OBJ and FBX formats.
Normal map was baked from a high poly model.
If you have any questions feel free to write me
Thank you for your time!