ALICE CHARACTER
FILE FORMATS :-
- UNREAL ENGINE (.UPROJECT) - UNITY (.UNITYPACKAGE) - MAYA (.MA , .MB) - 3DS MAX (.MAX) - CINEMA 4D (.C4D)
- BLENDER (.BLEND) - FBX (.FBX) - OBJ +MTL (.OBJ)
CAN IMPORT IN:-
- ZBRUSH - DAZ3D - MUDBOX - REVIT - AND OTHER MAJOR 3D SOFTWARES WHICH SUPPORT .FBX, .OBJ FORMAT
POSES / ANIMATION
:- 10 POSES - 3 ANIMATIONS
*MORPH CONTROLS/ SHAPE KEYS
:- 68 FACE CONTROLS - 07 TONGUE CONTROLS
POLYGON DETAILS:-
HIGH POLY MODEL
*BODY = 13100(POLY)---26200(TRI)---13286(VERT)--- *EYE = 640(POLY)----1280(TRI)-------648(VERT)--- *TOUNGUE= 296(POLY)------592(TRI)-------309(VERT)--- *TEETH = 2421(POLY)----4842(TRI)------2642(VERT)--- *HAIR = 7997(POLY)----7997(TRI)------5750(VERT)--- *SHORTS = 1000(POLY)----1000(TRI)------ 561(VERT)--- *TOP = 1800(POLY)----1800(TRI)------1017(VERT)---
*TOTAL =27254(POLY)---43711(TRI)----24213(VERT)---
LOW POLY MODEL
*BODY = 5610(POLY)---10652(TRI)----5437(VERT)--- *EYE = 152(POLY)-------272(TRI)-----140(VERT)--- *TOUNGUE= 52(POLY)------100(TRI)-------56(VERT)--- *TEETH = 156(POLY)------274(TRI)-----154(VERT)--- *HAIR = 1998(POLY)----1998(TRI)----2040(VERT)--- *SHORTS = 1000(POLY)----1000(TRI)------561(VERT)--- *TOP = 1698(POLY)----1698(TRI)------961(VERT)---
*TOTAL = 10666(POLY)--15994(TRI)---9349(VERT)---