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Hi there,thank you for your interest on realistic not perfect female human model MVDV Mia Van Der Velde.
This product include four styles:
six eyecolors, blue, gray, green and three brown tones
age: 18high: 170cm
Clothing extra:
One shirt and two thong types in three colors, you can combine this. Red and black with white stripes and neon paintet colors. Socks in black and red with white stripes
The clothing is not optimized for animation and I can't guarantee overlapping with the skin in extreme poses.Scene
Other objects and scene
This product include all objects, you see in the pictures:Steel sit, plush skull, plush strawberry big and smal, belly piercing, chemlight arm rings, bed and other scene obects
Features:
Joints - Blendshapes / Morphs / ShapekeysI used shapes for important joints, for a better look, like finger, forearm, shoulder and so on, bounded on joints with expressions and user datashapes for long and short nipples (use it, if overlapping with cloth)feet shape, better lookbelly shape
face clustermany cluster controllers for facial expressions (mostly lips), you must use this manually
eyes
iris open and close shapeseyes open and close shapesshort an long eye lashes shapes
ik / fk switchposition reset for fk controller
Controller
Master controller for body with user data for materials, sds control and so onMaster controller for cloth like on / off, thickness, sds control, materials and so nMaster controller with reset for feet, shoulder, sead, spine, finger, on of function, rotationsMaster controller with eyes open and close, eyelashes long and short
Root Joints
three joint chains for BND (linked) IK and FK, FK works like BND joints, IK planned and you must create all chains manually if you need this
Problems possiblethe model is not created for extreme poses and close upsthe genitals fold on the leg will be big, if you rotate the leg to much forward or back
many muscles imbue in the skin (no collision), like forarm, calfIf you use IK tags and targets, you must use the favorite degree function in the tags
Do not use the character from the bed and sit scyne, many functions not work, is only for prenention, if you want to use the scene, you must create new pose and replace the character
UV
All objects (eyelashes not) unwrappedFor the shirt set, I used udim and works with selecions
Hair
You can switch from hair bun to tailDynamics blocked, only the tail has dynamics (hair vertex)u can swtich from flat (polygonhair band) to guide based hair
TexturesBody 4k and 8kEyes 1kOther 4k
Maps for PBR
basic colornormal mapspec for non pbrroughnesshigh map for fold (bed)emission for neon scene
Render - materials created for
Cycles4DU-RenderPhysical
If you have question, feel free ans contact me.