This is a 3D model designed for use with PC version VRChat and Cluster avatars.(Not compatible with Quest version)
▼Basic Specifications▼Total polygons: 50,125Materials: 12Mesh: 1
There is a possibility that we will also correspond to the parts division model in the future.
The explanation is for VRChat in the first half and Cluster in the second half.
【VRChat】It is produced with the assumption that it will be used with VRchat and VRCSDK3, but it can also be used for games and video distribution.・Corresponding shader: “lilltoon”・Performance Rank: medium・Facial Blend Shape Seeds・There is a body・ Lip sync compatible・Pseudo eye tracking support・Full tracking not recommended・Physbone set・ Preset facial expressions: 13 types
A VRM is included. You can check the contents on the Vroid Hub below. https://hub.vroid.com/characters/6706840797993521246/models/7936460053203626339
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Content■ Avatar
unitypackage
vrm
fbx texture
png texture
Procedure for introducing avatars (VRC)Upload to VRChat
Create a new project in Unity 2019.4.31f1
Import VRCSDK3.0 and lilToon in advance.
Import rika.unitypackage.
Drag and drop Assets/VRChat/rika VRChat(Prefab Asset) onto the hierarchy.
Press Show Control Panel from the VRChat SDK at the top, log in to VRChat, and upload to VRChat from Builder by Build & Publish for Windows!
You did a great job!