Grabber is a man-made robot that provides people with medicine, tool, and food supplies. The risk of the pandemic escalated so quickly that no one is allowed to leave their home. Some of them even spend their time in the bunkers, so it’s the Grabber’s duty to ensure them with everything they need.
MeshEvery component of the robot's body is a standalone object that has its own origin set to its geometry. I have applied the bevel modifier and set the shading to smooth.
UVsAs the objects are not connected, I have selected them all, turn into edit mode, select all, and UV unwrap. That way I came up with all the uv's into one big texture.
MaterialsThere are 6 materials which you will find on the .blend file. Every component is set to their material acordingly so you don't have to change anything else.
RigThe robot isn't rigged or animated. I'm in the process of doing that so I guess the animation will come in the future.