
5555nkt
Great
Render Marmoset Toolbag 4
Rigged & Skinned Character in 3dsmax 2020
Maps: 4K (4096): head, body, eyes,
ao, BaseColor, EmissiveColor, Metalness, Normal, Roughness, Albedo, glossiness, Metallic,reflection, Roughness
Maps: 4K (4096): eyelashes
BaseColor, Alpha
Maps: 4K (4096): hair
Brown, Blonde, Brunette, Metalness, Alpha, Normals
In the model it is desirable to use a shader with a two-sided display of polygons.
Including MAX, OBJ and FBX formats.
Normal map was baked from a high poly model.
If you have any questions feel free to write me
Thank you for your time!