This is a model of humanoid robot.
It consists of bones and 120 elements - biger like torso or small like part of finger.
Robot have a very similar degrees of freedom like a human or Atlas robot. Every movement is determined by sceleton, engines that phisicaly can act - move or rotate part. Example head is rotated in 3 steps, every step for ane Ax. Limitations of movement can be easily adjusted by small changes in parts, f.e. if it's need more range of movement the head, we can change a little bit mesh in neck shield.
Basically there are rotational engines but there is possible to put a hydraulic cylinder as a actuator -In the body of robot are prepared places for hydraulic cylinder.
As you may see on fotos, there are:
-Head (skull), hand, torso, shield, engines, armour and pistol. I've prepared 3 version upper body - you can choose whitch is better - more shield or more freedom.
The resault can be better wheen materials and textured will be improved and castomized.
Feel free to change the body, details and colors to your desire!
Enjoy this model and comment if you like it.
Model is available in this file:
3dsMax
FBX
OBJ
STL
-BLEND (nativ)