An improved version of my Baby Venom. The head, long tongue, eyes, arms and legs, are now separate elements so you can pose them in software like Blender.
Take note to double check and resize accordingly before 3D printing. I have included many files of different level of details for your convenience. Refer to filename for Poly Count (K=thousands of Triangle polygons).
These are Oculus Home ready models, just copy the .GLB files, which are just binary versions of the new glTR file format into your “oculus home -> _import” folder.
Most of my work is sculpted directly in Oculus Medium VR. Most objects are separate elements which means you can mix and match to achieve the effect you want.
The photos and videos are created directly in the Medium VR 3D engine. I definitely had fun creating this project from within VR.
If you enjoy what you see then give a like or comment to support more of this effort.