Hi and thank you for the page view.
this is a stylized character made in Blender 3.1 and daz studioModel information: The model is medium resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier in the off position so it's easier to manipulate. Turn this on for each mesh for a higher quality render.
Verts: 967773Tris:1818940object: 46Clothing Information: Clothes rests over the nude body mesh. With this strategy, new clothes can be made for Anya. Each clothing piece is rigged and textured, and can be toggled on and off in the outliner.
Clothing meshes: 6File types:
Blender - native file, medium resolution, fully rigged and texturedOBJ - medium resolution, TexturedFBX - medium resolution, TexturedSTL - high resolutionTextures: 37 in total. All needed texture types such as diffuse, specular, normal, bump, etc..
4096*4096 for main textures like body and hair.2048*2048 for other textures like the clothing items.
Partial list of rig features:
IK/FK snaps for hands and feet,Head lockingElbow and Knee pinningFoot rollHeel lift (tiptoes)Bendy bone limbs (great to tweak elbows, knees, armpits and pelvis when joints are sharply bent, but there are also shapekeys to help with that)Shapekeys with drivers (to help alleviate over pinched arms and legs)Pose library with facial expressionsExtras:
HDRI environment orientation control: this makes it easy to rotate and move your environment.Denoising and a slight light glare efect in the compositer to make renders look nice.3 marmoset viewer files2 hair colors -skin adjustment from light to dark