Low poly military android robot rigged for Maya 2015:
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Usage:
Feet controls have the extra channel attributes of Toe tap, Heel peel, Swivel and Ankle.
Hand control curve contains IK FK blending attribute in the channel box.
Standard IK legs.
IK FK arm controls.
All geometries are parented to the characters joints.
Note- Only the maya version is rigged. FBX version has joints and foot IK only, no rig constraints.
__________________________________________________________________ ================= Files within zip: =================
WarBot_Rigged.ma
WarBot_Rigged.fbx
WarBot_Rigged.obj
WarBot_Rigged_ReadMe.txt
WBarmsD.tga 3,200 x 3,200 WBarmsN.tga 3,200 x 3,200 WBarmsS.tga 3,200 x 3,200 WBcollarsD.tga 3,200 x 3,200 WBcollarsN.tga 3,200 x 3,200 WBcollarsS.tga 3,200 x 3,200 WBlegsD.tga 3,200 x 3,200 WBlegsN.tga 3,200 x 3,200 WBlegsS.tga 3,200 x 3,200 WBtorsoD.tga 3,200 x 3,200 WBtorsoN.tga 3,200 x 3,200 WBtorsoS.tga 3,200 x 3,200