Created in Blender 2.93This model was originally designed for direct input into VRCHAT.
It will require:
IMPORTANT NOTES:
The package has 4 scenes, split into two sections.
The first section has Tasque and Tasque Quest. These have basic cloth simulation (Excluding the quest because it doesn't support it) in the dress. This may cause lag, so I would reccomend using the second section.
The second section has Tasque No-Cloth and Tasque No-Cloth Quest These do not have cloth simulation, and are replaced with dynamic bones. If you do not want dynamic bones, you can remove them.
All scenes are identical, other than the quest variants having NO WHIP (as it is not supported), and the quest variants having supported VRCHAT mobile textures.
There is a thumbnail given in the files, but you can make your own with the VRCCAM :3
To import into VRCHAT:
Download the TasqueManager.unitypackage [do not import yet]
Import the 4 packages for VRCSDK3, Dynamic Bones, Muscle Animation Editor (optional), Xiexe's Unity Shaders.
Import the TasqueManager.unitypackage into your project.
Upload to VRCHAT using the Control Panel to Windows.
4a. (Quest) For Quest compatibility, there are 2 extra scenes. Make sure to SWITCH BUILD TARGET TO ANDROID to upload.
sidenote. There are no blueprint ID's, so you will need to make your own, or upload via Windows or Android, and Unity will make one for you.
With this avatar you are allowed to:
NOT ALLOWED:
Useful Links:https://github.com/Xiexe/Xiexes-Unity-Shadershttps://vrchat.com/home/downloadhttps://assetstore.unity.com/packages/tools/animation/muscle-animation-editor-32233https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
| Hope you enjoy~ |