Original format with cinema4d R21.
Redshift for c4d 3.0.45 has also been rendered.
PBR Texture
Objects are grouped and named.
Maya version is also available. (no materials and textures)
SUBSTANCE PAINTER version is also available.
In Maya you have to reassign materials and textures.
Maya and c4d screenshots are available in photos.
Separate Texture for each part
You can reduce the number of polygons by duplicating similar objects in other programs.You can CHANGE material and texture in Substance
==FORMATS==
cinema4dr21 (Redshift v3.0.45 ready to render)
MAYA Binary (only model-no material - you can assign textures from in to the loft_interior2 zip file)
FBX (only model-no material)
MAYA (only model-no material )
SUBSTANCE PAINTER 7.2