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Ripped666
good job
White Robots Highpoly
Character was rendered in blender 3.0 Cycles. Scene included
Character in FBX format included (exported with and without subdiv modifier)
-------------------------------Character mesh--------------------------
Model uses subdivison and bevel modifiers that can be turned off to have a lower polygonal mesh
With all modifiers on:
Polys/Faces: 6.893.964
Verts : 6.766.536
Subdivision and Bevel Modifier off:Polys/Faces: 333340Verts : 319427
---------------------------------Real world scale------------------------
Ca.181cm
-----------------------------------Textures--------------------------------
Character uses tileable textures and scratches
Welcome to see my other characters by clicking on my artist name.
Have fun! :)