Low-poly model of the character Sci-Fi Girl for your game.Suitable genres of games: strategy, adventure,role playing game (RPG), shooter, action etc.
The archive includes the following file types:-Animation and Base mesh (.fbx, .ma and .mb )-Textures (.tga)-Unity project (v2019.4.28+)-UE4 project (v4.19+) (rigged with Epic Skeleton!)
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton:1) Skirt:Skirt_1, Skirt_1_1...Skirt_1_5;Skirt_2, Skirt_2_1...Skirt_2_5;Skirt_3, Skirt_3_1...Skirt_3_5;Skirt_4, Skirt_4_1...Skirt_4_5;Skirt_5, Skirt_5_1...Skirt_5_5;Skirt_6, Skirt_6_1...Skirt_6_5;Skirt_7, Skirt_7_1...Skirt_7_5;Skirt_8, Skirt_8_1...Skirt_8_5;Skirt_9, Skirt_9_1...Skirt_9_5;Skirt_10, Skirt_10_1...Skirt_10_5;Skirt_11, Skirt_11_1...Skirt_11_5;Skirt_12, Skirt_12_1...Skirt_12_5;Skirt_13, Skirt_13_1...Skirt_13_5;Skirt_14, Skirt_14_1...Skirt_14_5;Skirt_15, Skirt_15_1...Skirt_15_5;Skirt_16, Skirt_16_1...Skirt_16_5.
2) Hair:Hair1_1, Hair2_1...Hair4_1;Hair5_1, Hair6_1...Hair10_1;Hair11_1, Hair12_1...Hair17_1;Hair18_1, Hair19_1...Hair25_1;Hair26_1, Hair27_1...Hair31_1;Hair32_1, Hair33_1...Hair38_1;Hair39_1, Hair40_1...Hair46_1;Hair47_1, Hair48_1...Hair54_1;Hair55_1, Hair56_1...Hair63_1.
Easy Animations retarget in Unreal Engine.The model contains of 12 animation:attack (x1)death (x1)gethit (x2)idle (x3)run (x1)walking (x4)
LOD 0:Faces: 30520Verts: 36725Tris: 59646
Facial expressions are included (Morph Targets, Blendshapes).
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness.All textures pack 4096x4096 (Eyelashes 1024x1024):Albedo, Gloss, Metallic, Metallic+Gloss, Metallic+Roughness, Normal, AO, Roughness, Emission (not for all texture sets).7 Texture sets: Body_Head, Clothes_Bot, Clothes_Top, Eyelashes, Hair, Mask_Glass, Mask_Glass_Albedo, Mask_Hand.
The model is completely modular, you can remove or add any part you want.
For the correct display of the model desirible use two-sided display of polygons.
Features: (Please include a full, comprehensive list of the features of the product):