Mid-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 178cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
26642 polygons 51307 triangles 29838 vertices
Maps:
Maps:
body_diffuse.tga (4096x4096) body_specular.tga (4096x4096) body_gloss.tga (4096x4096) body_normal.tga (4096x4096) body_fuzz.tga (4096x4096) body_translucency (4096x4096)
eye_diffuse.tga (1024x1024) eye_normal.tga (1024x1024) eye_height.tga (1024x1024) eye_specular.tga (1024x1024)
eyelashes_diffuse.tga (1024x1024) eyelashes_alpha.tga (1024x1024)
hair_diffuse.tga (2048x2048) hair_normal.tga (2048x2048) hair_specular.tga (2048x2048) hair_alpha.tga (2048x2048)
body_shirt_diffuse.tga (4096x4096) body_shirt_specular.tga (4096x4096) body_shirt_gloss.tga (4096x4096) body_shirt_normal.tga (4096x4096)
body_pant_diffuse.tga (4096x4096) body_pant_specular.tga (4096x4096) body_pant_gloss.tga (4096x4096) body_pant_normal.tga (4096x4096)
bag_diffuse.tga (4096x4096) bag_specular.tga (4096x4096) bag_gloss.tga (4096x4096) bag_normal.tga (4096x4096)