3D Robot for Cinema4D and Blender

3D Robot for Cinema4D and Blender 3D model

Description

Thank you for your interest in Robot Gamma 3.

scope of delivery

2 models, 1x in individual parts per body part and 1 x complete with bones

The individual parts are designed in such a way that they can work without a bone, i.e. basically Forward Kinematics (FK)

A total of 4 textures, 1x white clean without writing, 1x with writing, both again dirty.Resolution in 8192x8192 with base color, metal map, normal map, roughness map and AO map

Model data

Points 45636Faces 45494Height 170cm, width 175cm (T-pose) depth 25cmUV no overlapsFaces with 3 edges and 4 edges

Formats

C4D for Cinema 4D created materials for standard / physical render and 1x original for Cycles 4DBLEND for Blender including Cycles material from the originalFBX for other programs version 7.5 2015

Render:

First picture Cycles 4D360 and all other images with PixelBergCycles in Blender

Other Information

Mesh arms, body and legs penetrate each other in extreme poses.The head is freely movable and technically not possible in reality.The visor is adjustableHands can be turned in all directions.

See pictures

Many thanks.

Hallo,

vielen Dank fuer Interesse an Roboter Gamma 3.

Lieferumfang

2 Modelle, 1x in Einzelteilen je Koerperteil und 1 x Komplett mit Knochen

Die Einzelteile sind so angelegt, dass sie ohne Bone arbeiten koennen also im Grunde Forward Kinematik (FK)

Insgesamt 4 Texturen, 1x Sauber ohne Schrift 1x mit Schrift, beides nochmal schmutzig.Aufloesung in 8192x8192 mit Basis Farbe, Metallmap, Normal Map, Rauigkeitsmap und AO Map

Modelldaten

Punkte 45636Faces 45494Hoehe 170cm, Breite 175cm (T-Pose) Tiefe 25cmUV keine UeberlappungenFaces with 3 Kanten und 4 Kanten

Formate

C4D fuer Cinema 4D erstellte Materialien fuer Standard/Physischen Render und 1x Original fuer Cycles 4DBLEND fuer Blender incl. Cycles Material vom OriginalFBX fuer weitere Programme Version 7.5 2015

Render:

Erstes Bild Cycles 4D360 und alle anderen Bilder mit PixelBergCycles in Blender

Sonstige Informationen

Mesh Arme, Koerper und Beine durchdringen sich bei extrem Posen.Kopf ist frei beweglich und technisch in der Realitt nicht moeglich.Visier ist verstellbarHaende lassen sich in alle Richtungen drehen.

Siehe Bilder

Vielen Dank.

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3D Robot for Cinema4D and Blender
$49.00
 
Royalty Free License 
3D Robot for Cinema4D and Blender
$49.00
 
Royalty Free License 
Response 0% in 48.0h

3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (4 files)14.5 MBVersion: R17Renderer: Default PixelBerg 1.9Version: R17Renderer: Default Cycles 4D Build 506Version: R17Renderer: Advanced Renderer Version: R17Renderer: Advanced Renderer
Exchange
  • Cinema 4D (.c4d) (4 files)14.5 MBVersion: R17Renderer: Default PixelBerg 1.9Version: R17Renderer: Default Cycles 4D Build 506Version: R17Renderer: Advanced Renderer Version: R17Renderer: Advanced Renderer
  • OBJ (.obj, .mtl) (2 files)24.5 MB
  • Collada 1.5 (.dae)6.56 MB
  • Autodesk FBX (.fbx) (2 files)721 MBVersion: 7.5 2015Version: 7.5 2015
  • Blender (.blend) (2 files)595 MBVersion: undefinedRenderer: Cycles 2.83Version: undefinedRenderer: Cycles 2.83

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 45,494
  • Vertices 45,636
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2020-09-08
  • Model ID#2597603
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