Detailed Description Info:
Model: Rigged Astronaut
Media Type: 3D Model
Geometry: Quads/Tris
Polygon Count: 12976
Vertice Count: 13230
Textures: Yes
Materials: Yes
Rigged: Yes
Animated: No
UV Mapped: Yes
Unwrapped UV's: Yes Non-Overlapping
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1st images rendered in real time with Unity using the supplied Universal render pipeline.
Project Includes metalness, roughness, diffuse, normal and AO maps to setup your own PBR renders as required
Easy to setup for rendering with mental ray, vray or UE4 using the supplied FBX file
Fully rigged game ready astronaut model with fk and ik setup.
Model and materials are clearly labelled and setup to a very professional standard.
Model is to real world scale but does have a scale control on the main control curve should you need to scale the model up or down.
The Maya Control rig is setup to work with maya 2015 and onward.
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Features:
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File formats:
Every model has been checked with the required software.
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Textures formats:
TIFF
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Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.
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