Unreal Engine project:Rigged: YesRigged to Epic skeleton: YesIf rigged to the Epic skeleton, IK bones are included: YesAnimated: NoNumber of Animations: 7 Demo animations for previewNumber of characters: 3Vertex counts of characters:Character 1: 12441 facesCharacter 2: 16300 facesCharacter 3: 13014 facesShocker gun: 1620 facesAssault rifle: 1487 facesNumber of Materials and Material Instances: 29Number of Textures: 63Texture Resolutions: 4096x4096Supported Development Platforms:Windows: YesMac: NoDocumentation: No
Important/Additional Notes: Extra bones: Jaw, Eye_L, Eye_R, Eyelid_L, Eyelid_RUnity project:Number of textures: 73Texture dimensions: 4096x4096Polygon count of [Model Name]:Character 1: 12441 facesCharacter 2: 16300 facesCharacter 3: 13014 facesShocker gun: 1620 facesAssault rifle: 1487 facesNumber of meshes/prefabs: 5 meshes and 11 prefabsRigging: YesAnimation count: 14Animation type list: Walk, Walk_Back, Walk_Left, Walk_Right, Rest, Run, Run_Left, Run_Right, Walk_With_Gun, Walk_With_Gun_Left,Walk_With_Gun_Right, Shot, DeathUV mapping: YesTypes of materials and texture maps (e.g., PBR): 29