This model features a uniquely designed insectoid monster with a spiked armored body, replacing traditional eyes with distinct insect-like features and metal tentacles. Each model has three levels of detail: low-poly, middle-poly, and high-poly, allowing its use in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and others), game engines (Unity and Unreal compatible), and interactive presentations, offering a choice based on the LOD System principle. Ideal for use in sci-fi games, horror scenes, and futuristic animations. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, fitting for any modern rendering engine. Models are accurately unwrapped with no overlapping UVs. Textures are 4096x4096 in size. Please like and leave a comment if you enjoyed this model.