MECHA ELITE UNIT

MECHA ELITE UNIT 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

This mecha was a part of an ongoing project, made while learning Blender's hard surface workflow, with use of hard ops and box cutter add-ons. Being envisioned as a future Tokyo government security force, it's also heavily inspired by MGS. There's one 4k texture set made in Substance Painter. I provided blend as well as 3ds max file, both with textures applied to them (eevee in blender, v-ray in 3dsmax) and as a bonus you have a substance painter file to rework textures if you like. Hope someone will find this bad boy useful, since is farely generic in design, and could have multiple uses and purposes. For any questions, you are free to contact me, I will gladly help out if I can. Also, it would be probably good to mention that you can detach almost everything in elements ( if you need his gun, or something else, it's removeable ).

Item rating
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MECHA ELITE UNIT
$3.00
 
Royalty Free License 
MECHA ELITE UNIT
$3.00
 
Royalty Free License 
Response 0% in 48.0h

3D Model formats

Format limitations
Native
  • Blender 2.91 (.blend)37.7 MBVersion: 2.91Renderer: Eevee
Exchange
  • Autodesk FBX 2019 (.fbx)12.3 MB
  • OBJ 2019 (.obj, .mtl)34 MB
  • Substance Painter (.spp, .sbsar, .spsm)359 MB
  • Autodesk 3ds Max 2019 (.max)56 MBVersion: 2019Renderer: V-Ray Next
  • Collada (.dae)43.7 MB
  • Stereolithography (.stl)16.5 MB

3D Model details

  • Publish date2021-01-30
  • Model ID#2831283
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 345,766
  • Vertices 176,160
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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