Lowpoly scifi space suit stillsuit characterwith 4 different color variations includes: Stillsuit_Lowpoly.fbx, Stillsuit_HighPoly.fbx, Stillsuit_Lowpoly.obj, Stillsuit_HighPoly.obj, Stillsuit.blend and 2 sets of 4k Textures - multipurpose and optimized for games. Model only uses 1 material and is optimized for games. I also included high poly model.
Texture set1: 4x 4k BaseColor (Color variations), 1x 4k Metallic, 1x 4k Roughness, 1x 4k Normal (OpenGL), 1x 4k Normal (DirectX), 1x 4k Ambient Occlussion, 1x 4k Opacity, 1x 4k Specular
Texture set2 for game engines: 4x 4k BaseColor (Color variations), 1x 4k Combined AmbientOcclussion (red channel)-Roughness(green channel)-Metallic(blue channel) map, 1x 4k Normal map, 1x 4k Opacity +Texture instructions