BsTen
good
An independent eyeball growing from a wall. Included is an incarnadine version for a more gory aesthetic, and a blue one for an alien feel. It has a very simple rig intended for easy procedural animation, and a low polygon count for a rigged organic model to allow many instances to be rendered at once. As it is intended to be affixed to a wall or floor, there are holes in the socket when viewed from behind. This model was created for a personal project in Unreal Engine 4.27, and works great in the engine. Note that is should work just as well in any software, not just Unreal Engine. If you would like to see the full project, it can be viewed here: https://www.youtube.com/watch?v=Nk2FXg7mh8U