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neilmoore-2000
As the game I'm developing is a boardgame, not computer game, the models I've purchased are primarily for their 2D aesthetic. Therefore I can't comment on the models 3D functionality, only it's aesthetic which I rate very highly!
3D Head model sculpted and retopologied in Blender.
Textures: base colors, normals, metallics , Mixed AO's, Roughness and Height map.
|| General Information ||
The model is centered at origin.
Textures are at least at 1024x1024.