A head sculpt made in Blender. Inspired by multiple characters, one of them being Vecna from Dungeons & Dragons and Stranger Things Season 4. (I said inspired)
Basic shapes sculpted from round cube, rest of details added with brushes.
Not retopologised so wouldn't recommend rigging the head before fixing its topology. Better use for display or very slight rigging
Textures are 4096x4096. Base color and Roughness
Formats: .blend, fbx, obj, and stl. Thank you :]