DoomBringer V2

DoomBringer V2 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The high Quality polygonal 3d model of the Creature named DoomBringer Version 2 (Not Rigged).

Mental Ray is assigned as a renderer. SSS Fast materials are used for the body. Arch & design material is used for the clothing.

Lights And Scene are included. The preview images are rendered in Mental ray.

Bonus Gun!

Clean edgeloop-based topology with quads and triangles. There is the following poly count:

Total:

- 18158 polygons

  • 16581 vertices

    Head:

    - 2002 polygons

  • 1940 vertices

    Robe:

    - 2761 polygons

  • 2731 vertices

    Body:

    - 1715 polygons

  • 1952 vertices

    Eyes:

    - 6436 polygons

  • 6251 vertices

    Gun:

    - 5174 polygons

  • 3511 vertices

    The native file format version is 3ds max 11. FBX format is included with standard materials and Embemd Media

    Textures Formats: maps beetwen 1024x1024 and 6000x6000 TGA and jpg ********************************* Also check out my other models, just click on my user name to see complete gallery. Enjoy

Item rating
1 0
DoomBringer V2
$73.71
 
Royalty Free License 
DoomBringer V2
$73.71
 
Royalty Free License 
Response 75% in 2.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
Skinning
UV mapping
Texturing
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3D Model formats

Format limitations
  • Autodesk FBX 2010 (.fbx)22.3 MB
  • Autodesk 3ds Max 2011 (.max)44.1 MBVersion: 2011Renderer: Mental Ray

3D Model details

  • Publish date2014-07-19
  • Model ID#74338
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 18,158
  • Vertices 16,518
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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