messera
Nice!
Inside the package, you will find the character in different variations:
Animations:
No animations in the package.
Unity: You can use the humanoid animations that can be found on the Asset Store. Tested with humanoid animations from Unity Standard Assets and Unity Raw Mocap Data
Unreal: Works with standard mannequin animations. No retargeting needed, just select mannequin skeleton on import.
Textures:
Single 4k texture for all the parts, all the previews are with 2k textures.