Detailed low poly 3D character David from Prometheus movie
Model made of Polygon mesh
Render made using 3D max Vray (background is not included)
Rigging: Yes
Rigged & Skinned David in 3Ds max 2014
Number of textures including PBR textures: 13
Model has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Roughness, Metallnes)
Polys: 37 170
Verts: 39 384
The model includes formats(Max,Fbx,Obj,3Ds)