Subdivision surface of cartoon robot model M01.
Modeled in Blender 3.0. You can easily edit the robot model with mid poly wireframe.
The model has UV UDIM, made in such a way as to separate the parts of the robot, the head and torso.
For convenience, I created an ID Map that separates the materials from each other.
Source Files:
blend
abc
fbx
obj(mtl)
glb
stl
If you like my model, I will be very happy if you rate it.
Enjoy!