A low poly Captain Marvel head created in Softimage and textured in Substance Painter.
-Game Ready
-Textures are in 2k
-Model is positioned at the origin [0, 0, 0], contains no isolated vertices, no coincident vertices or any coincident faces.
-File formats .obj, .fbx, and .unitypackage (Unity Package) included
-Low poly objects for maximum engine efficiency and compatibility.
-Always priced competitively and reasonable