This character design has been inspired by aesthetics found in Neon Genesis Evangelion franchise.The model has been created in Rhino and Rigged/Unwrapped in Blender.It was modeled with subdivision in mind.I have tested the rig within Unreal Engine and it seems to work (with a few tweeks). Please keep in mind that due to the anatomy, this humanoid character is standing on the toe bones rather than foot bones.