DESCRIPTION

Alien low-poly 3d model.Model is placed to 0,0,0 scene coordinates.Rendered with Marmoset Toolbag 3.02

The model is efficiently UV unwrapped.Textures resolutions:3 jpeg 2048 x 2048:(Alien_DiffuseMap.jpg) 2048 x 2048(Alien_NormalMap.jpg) 2048 x 2048(Alien_SpecularMap.jpg) 2048 x 2048

For the scene in 3dsmax 2017 use a DirectX shader with the HLSL file and standardFX11 options that come with 3dsmax 2017 to see in the viewport the normal map, also activate the Flip Green option in the normal map within this directX shader. The scene in 3dsmax 2017 contains a light, Alien_posedefault and Alien_Pose Sample models.

For the scene in Maya 2017 use a blinn material with the diffuse map and the normal map only, the scene contains three lights, an Alien_posedefault and Alien_PoseExample models.

Content of the file:

Alien_3DSMax2017_max.rarAlien_Maya2017_MB.rarAlien_Maya2017_ma.rarAlien_MarmosetToolbag3_tbscene.rarTexturesFilesAlien.rarAlien_FBX.rarAlien_Obj.rar

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Nice model, well detailed and has a decent pose to it. Nicely done :D
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not what i expected
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Alien Xenomorph Low-poly 3D model

Editorial License (no AI)
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File formats
OBJ
OBJ<br />File Size: 1.44 MB
MAX
Autodesk 3ds Max<br />Version: 2017<br />File Size: 2.35 MB
TBSCENE
Marmoset Toolbag<br />Version: 3.02<br />File Size: 4.01 MB
MA
Autodesk Maya | 2 files<br />Version: 2017<br />File Size: 3.34 MB
TEXTURES
Textures<br />File Size: 5.53 MB
FBX
Autodesk FBX<br />Version: 2014<br />File Size: 4.49 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Geometry
Polygon mesh
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14671 polygons
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/ 13674 vertices
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Unwrapped UVs
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