Alien low-poly 3d model. Model is placed to 0,0,0 scene coordinates. Rendered with Marmoset Toolbag 3.02
The model is efficiently UV unwrapped. Textures resolutions: 3 jpeg 2048 x 2048: (Alien_DiffuseMap.jpg) 2048 x 2048 (Alien_NormalMap.jpg) 2048 x 2048 (Alien_SpecularMap.jpg) 2048 x 2048
For the scene in 3dsmax 2017 use a DirectX shader with the HLSL file and standardFX11 options that come with 3dsmax 2017 to see in the viewport the normal map, also activate the Flip Green option in the normal map within this directX shader. The scene in 3dsmax 2017 contains a light, Alien_posedefault and Alien_Pose Sample models.
For the scene in Maya 2017 use a blinn material with the diffuse map and the normal map only, the scene contains three lights, an Alien_posedefault and Alien_PoseExample models.
Content of the file:
Alien_3DSMax2017_max.rar Alien_Maya2017_MB.rar Alien_Maya2017_ma.rar Alien_MarmosetToolbag3_tbscene.rar TexturesFilesAlien.rar Alien_FBX.rar Alien_Obj.rar