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yolaak
The model & textures look amazing and the rig & skinning are very well done! If you want it in Maya you'll have to put in a little rigging work yourself but it's no big hassle. A great product for very little money!
This creature is said to have come from the beyond, beyond the universe. It likes instant noodles.
This model was created in ZBrush and rigged in Blender.
The numbers in this model represents its updates, with this new update we bring an almost all new concept but with the same core of the first Alien 101.
Texture Map -> 2048x2048 Normal Map -> 2048x2048 Roghness Map -> 2048x2048 Ambient Oclusion -> 2048x2048Cavity Map -> 2048x2048Displacement Map -> 2048x2048
This model was tested in Unreal Engine 4 as shown in the pictures above
This model was created in a way that it is easy to make changes at your wish.
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