Fully posable humanoid female robot rigged for Maya 2015:
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Usage:
Feet controls have the extra channel attributes of Toe tap, Heel peel, Swivel and Ankle.
Hand control curve contains IK FK blending attribute in the channel box.
The red finger control has attributes for bend and spread of each individual finger.
Face controls can be used in perspective and front work views. These controls can be moved right to left.
Standard IK legs.
IK FK spine and neck controls.
IK FK arm controls.
All geometries are parented to the characters joints.
Note- Only the maya version is rigged.