stickman with big head and small hands, lowpoly model, ready for games & films
only quads, uv unwrapped one shellfull custum rigreal world scale(cm) 123 approx.polycount: face 1750 verts 1752*include light rig (keyLight & backLight) and vray rendering setup*the model hasn't any texture, has only sss material on it
Rigged
-clean rig, good naming convention, lock and hide unnecessary objects and attributes-python script for default pose(put it in your shell for quick access)-proper visibility controls when swiching from FK-IK-global control (scale the character at any size)-independent FK-IK system for arms-legs,kneen-elbow control, arms-legs twist (upper-lower),fingers three levels of control-torso FK-IK, twist-many controls for the feet in IK mode
**for rigging purpose see the video uploaded
Renderer
Maya 2018 - vray 3.6