3ds max- 2010 V-ray 1.503ds max- 2013 V-ray 2.40.03
Objects unwrapped and also have a set of textures - (color)(normal)(specular)(displacement)All objects, materials and textures are correctly called. It is easy to work with them in layers.
branch - (color, normal, specular, displacement) - 1024x2048carrot - (color, normal) - 2048x2048ski - (color, normal, specular) - 4096x4096ski fastening - (color, normal, specular) - 2048x2048ski pole handle - (color, normal, specular) - 2048x2048ski pole ring - (color, normal, specular) - 2048x2048hat - (color, normal, specular) - 2048x2048scarf - (tile color, tile normal)