This model is suitable for visualization projects. The size of the clock is 23c (49mm). The model has 3 sets of PBR textures: gold, bronze, and silver. In this project, I created an animation of a clock that runs according to real-time. Also in the file with the animation, you can adjust the speed of the time as you need.
It's a middling poly. The total number of polygons is and vertices: Polygons-336 706; Vertexes- 336 300;
The model consists of the following parts:
Base : Polygons -3 178; Vertexes - 3 220;
Bracket : Polygons -862; Vertexes - 864;
Chain: Polygons -99 016; Vertexes - 99 016;
Clock face: Polygons -1 662; Vertexes - 1 664;
Crown: Polygons -17 720; Vertexes - 17 739;
Glass watch: Polygons -1 360; Vertexes - 1 362;
Handel: Polygons -3 820; Vertexes - 3 906;
Hour hand: Polygons -2 316; Vertexes - 2 230;
Minute hand: Polygons -2 983; Vertexes - 2 928;
Ornament: Polygons -197 646; Vertexes - 197 308;
Second hand: Polygons -1 324; Vertexes - 1 298;
Top cover: Polygons -2 514; Vertexes - 2 466;
Top cover glass: Polygons - 1 280; Vertexes - 1 282;
Watch shaft: Polygons - 1 025; Vertexes - 1 017;
Modeling was done in 3ds Max 2022 version 24.0.0923. The textures were created in Substance 3D Painter and Photoshop. All high-resolution textures are 4096x4096 in png format: Base Color, Height, Metallic, AO, Normal, Roughness, and Opacity. The model was exported in the following formats: max 2019, obj, and fbx. The animation was created in Autodesk Maya 2023.
I have attached a Marmoset Toolbag 4 scene in which I rendered the animation. Textures in 3ds Max, Maya, and Blender 2.83.0 are also connected.
Don't forget to bind textures in materials!