this cartoon character is a fan art of a very funny banana
the model has a complete joint system, skining, controllers and texturing done in substance painter
It also has a group where you can find the targets for the blend shapes and be able to manipulate them at will, in the images of the publication there are screenshots so that you can locate the BS
I made a test animation to verify that the geometry moves according to the joints
I attach a rar file with the entire scene as seen in the images, I attach a file in obj formatI attach a rar file with the textures made in substance painter and I attach the native maya file .ma format
the modeling is not animated, the animation was only for testing and correcting skining errors
vertex:7820edges:15600faces:7788tris:15576