The model was made in real dimensions according to base photo downloaded from web page. Zbrush and 3ds Max were used for models. All maps were made with photoshop cc 2018 software. UV mapping was made with Polygonal Design Unfold3D Network v9.0.2 and ZBrush 4R8. All texture resources and keyshot bip file formats added to folder. Renders were made by luxion keyshot v7.3.